~/blizl-labs $ whoami
We build the software
we wish already existed
BlizL Labs is a small studio prototyping applied AI and building developer tools. We prototype fast, ship the ideas that hold up, and open source the rest.
> engineer at google · previously snap & amazon
01_prototypes
Most of what the studio builds starts here. A prototype earns its way into being a product only once it solves a problem we actually had.
02_open-source
Plugins and desktop tooling for Omarchy, the Arch and Hyprland desktop. Free, auditable, reversible.

A click-through floating voice HUD for VoxType on Omarchy Quattro: a capsule OSD with a live audio equalizer, an engine picker, and theme sync that animates on every switch.

GitHub-style contribution graphs for personal habits on Omarchy: one-keystroke logging, a year-at-a-glance grid, and data kept as plain markdown in your Obsidian vault.
03_day-job
The studio runs alongside a full-time engineering job. Both draw on the same years of shipping consumer features at the scale where the edge cases find you.
google[current]
pixel on-device intelligence
Magic Cue, now Gemini intelligence — proactive cross-app suggestions on Pixel 10, running on-device so personal context never leaves the handset.
snap
camera kit for ar shopping
The SDK that lets retailers run Snap’s AR try-on inside their own apps and websites. Launched with Puma.
amazon
visual search & ar
Architected and launched mobile AR try-before-you-buy for TVs, furniture, eyewear, and cosmetics in the Amazon shopping app.
04_about
A studio of one, run alongside a day job — the place where ideas that would not survive a roadmap get built anyway.
Victor Liang is a software engineer at Google, working on on-device intelligence for Pixel. Before that came AR shopping across four product categories at Amazon and the Camera Kit AR Shopping SDK at Snap — more than eight years spent on the hard edge of consumer AI and augmented reality.
BlizL Labs is the studio he founded to bring his own ideas to life. It runs alongside the day job, not instead of it: a place to chase the things that sit where AI and AR meet on mobile, take them from prototype to product on his own terms, and open source whatever is more useful shared.
Games have been a constant since childhood. He grew up on Nintendo — Mario Kart, Fire Emblem, and long JRPG campaigns — before finding the competitive pull of Counter-Strike and League of Legends, and the strategy habit runs all the way to the board game Go, where he took third place at a tournament in Massachusetts back in high school. These days it is mostly single-player games like Clair Obscur: Expedition 33 and the Octopath Traveler series.
He lives in the San Francisco Bay Area with his wife and their son. When he is not working or taking care of the baby, he is usually squeezing in a quick game on his Steam Deck, watching the NBA, or planning the next family getaway.
